#ifndef _GUI_INFOBAR_H
#define _GUI_INFOBAR_H

#include <SFGUI/SFGUI.hpp>

class City;

class GuiInfoBar
{
    public:
    GuiInfoBar(City* city);

    void update(double dt);

    sfg::Window::Ptr toSfgui(){return myWindow;}

    private:
    City* city;
    sfg::Window::Ptr	myWindow;
    sfg::Label::Ptr 	cityName;
    sfg::Label::Ptr 	money;
};

#endif // _GUI_INFOBAR_H
